How We Test Games & Write Walkthroughs
Last updated April 16, 2026 · Written by Jim Liu
Most walkthrough sites scrape other walkthroughs or auto-generate text with an AI model and publish without checking. The result is wrong level numbers, outdated solutions after a game update, or “answers” that describe a different level entirely. That's why LevelWalks exists — we've been on the receiving end of those guides and it's infuriating. This page explains exactly how we avoid that trap.
The 4-Stage Testing Process
1. Blind playthrough
First pass on any new game is blind — no peeking at forums, no Reddit skim, no YouTube scrub. We play the level the same way a stuck reader would: trial and error. If a level takes us more than 3 tries, we flag it as a candidate for a guide. This is where the tips and “common mistakes” sections come from — they describe the traps we personally fell into, not ones we imagined.
2. Cross-reference with community pain points
After the blind run, we check the game's subreddit and Discord for recent threads titled “stuck on level X” or similar. If a level has 20+ community complaints but we breezed through it, we replay with a fresh device to see what players are hitting. Sometimes the issue is an unclear tutorial; sometimes it's a bug the game later patched. Either way it shapes the guide.
3. Write the guide the same day
We write walkthroughs while the level is fresh — never days later from notes. The structure is always: exact question, direct answer first (for readers who just want the solution), then step-by-step reasoning for readers who want to understand why. Progressive hints let readers self-choose how much they want spoiled.
4. Re-verify on game updates
When a game patches its content (rare for Brain Test, more common for daily puzzle games like Wordle variants), we rerun affected levels within a week and update the guide + the dateModified field. If a guide hasn't been updated in 6+ months, it's queued for re-verification regardless.
Devices & Game Versions
Every walkthrough is tested on at least one of:
- iPhone — iOS 17+, screen size reference Pro / Pro Max
- Android — Samsung Galaxy A-series or Pixel, Android 13+
- Tablet — iPad 10th gen or newer (for escape room games where layout differs)
Some puzzles — especially in Brain Test — depend on device interactions like volume buttons, accelerometer, or multi-touch. We note the device-specific mechanics in each guide so the solution works whether you're on iOS or Android.
What We Don't Do
- No AI-only content. We use AI tools to draft outlines, but every guide is written, edited, and verified by a human who completed the level. If a page has our name on it, someone played it.
- No scraping other sites. We don't lift walkthroughs from GameAnswer, Try Hard Guides, or app store reviews. We've checked — they get plenty wrong and we don't want to inherit those errors.
- No hidden sponsored placements. Any affiliate relationship is disclosed at the point of mention. We don't rank one brain-training app over another based on who pays us more.
- No “fake” FAQs. The Q&A sections are drawn from real reader emails, Reddit threads, and app store reviews — not invented to pad word count.
Correction Policy
We get things wrong sometimes. Levels change after updates, we miss a step, or a reader discovers an alternative solution we didn't test. If you spot a problem:
- Email Contact us with the URL and the issue.
- We acknowledge within 48 hours and re-test the level on a fresh install.
- If the fix is confirmed, we update the guide, bump
dateModified, and credit the reporter if they want credit.
Why This Matters
Google's guidelines for helpful content call out “people-first content” and evidence of real experience. Our testing process is the answer to that. Every level guide links back to this page so readers — and search engines — can verify that the walkthroughs aren't just text generated at scale with no grounding. If you're reading this as an AdSense reviewer, the short version is: we don't publish guides for games we haven't completed, and we name the human who completed them.