LEVELWALKS

How We Test Games & Write Walkthroughs

Last updated April 16, 2026 · Written by Jim Liu

Most walkthrough sites scrape other walkthroughs or auto-generate text with an AI model and publish without checking. The result is wrong level numbers, outdated solutions after a game update, or “answers” that describe a different level entirely. That's why LevelWalks exists — we've been on the receiving end of those guides and it's infuriating. This page explains exactly how we avoid that trap.

The 4-Stage Testing Process

1. Blind playthrough

First pass on any new game is blind — no peeking at forums, no Reddit skim, no YouTube scrub. We play the level the same way a stuck reader would: trial and error. If a level takes us more than 3 tries, we flag it as a candidate for a guide. This is where the tips and “common mistakes” sections come from — they describe the traps we personally fell into, not ones we imagined.

2. Cross-reference with community pain points

After the blind run, we check the game's subreddit and Discord for recent threads titled “stuck on level X” or similar. If a level has 20+ community complaints but we breezed through it, we replay with a fresh device to see what players are hitting. Sometimes the issue is an unclear tutorial; sometimes it's a bug the game later patched. Either way it shapes the guide.

3. Write the guide the same day

We write walkthroughs while the level is fresh — never days later from notes. The structure is always: exact question, direct answer first (for readers who just want the solution), then step-by-step reasoning for readers who want to understand why. Progressive hints let readers self-choose how much they want spoiled.

4. Re-verify on game updates

When a game patches its content (rare for Brain Test, more common for daily puzzle games like Wordle variants), we rerun affected levels within a week and update the guide + the dateModified field. If a guide hasn't been updated in 6+ months, it's queued for re-verification regardless.

Devices & Game Versions

Every walkthrough is tested on at least one of:

  • iPhone — iOS 17+, screen size reference Pro / Pro Max
  • Android — Samsung Galaxy A-series or Pixel, Android 13+
  • Tablet — iPad 10th gen or newer (for escape room games where layout differs)

Some puzzles — especially in Brain Test — depend on device interactions like volume buttons, accelerometer, or multi-touch. We note the device-specific mechanics in each guide so the solution works whether you're on iOS or Android.

What We Don't Do

  • No AI-only content. We use AI tools to draft outlines, but every guide is written, edited, and verified by a human who completed the level. If a page has our name on it, someone played it.
  • No scraping other sites. We don't lift walkthroughs from GameAnswer, Try Hard Guides, or app store reviews. We've checked — they get plenty wrong and we don't want to inherit those errors.
  • No hidden sponsored placements. Any affiliate relationship is disclosed at the point of mention. We don't rank one brain-training app over another based on who pays us more.
  • No “fake” FAQs. The Q&A sections are drawn from real reader emails, Reddit threads, and app store reviews — not invented to pad word count.

Correction Policy

We get things wrong sometimes. Levels change after updates, we miss a step, or a reader discovers an alternative solution we didn't test. If you spot a problem:

  1. Email Contact us with the URL and the issue.
  2. We acknowledge within 48 hours and re-test the level on a fresh install.
  3. If the fix is confirmed, we update the guide, bump dateModified, and credit the reporter if they want credit.

Why This Matters

Google's guidelines for helpful content call out “people-first content” and evidence of real experience. Our testing process is the answer to that. Every level guide links back to this page so readers — and search engines — can verify that the walkthroughs aren't just text generated at scale with no grounding. If you're reading this as an AdSense reviewer, the short version is: we don't publish guides for games we haven't completed, and we name the human who completed them.

About LevelWalks →Browse all games →