Brain Out is a lateral-thinking puzzle game by Focus Apps with 200+ levels that constantly subvert your expectations. The golden rule: the answer is almost never what the question seems to ask. Drag the question text, shake your phone, use two fingers, hide objects behind others — anything is fair game. This guide covers 40+ specific level solutions from Level 1 to 100 and beyond, plus a comparison with Brain Test and six strategies that consistently unlock stuck levels.
How Brain Out Works
Brain Out is built around a single core mechanic: the puzzle you think you're solving is not the puzzle you actually need to solve. Developed by Focus Apps and available on iOS and Android, the game presents each level as a simple question alongside a set of objects. Your instinct will be to take the question literally and interact with the obvious elements on screen. That instinct is exactly what the game is designed to punish.
The real answer is almost always found somewhere outside the expected interaction space: in the question text itself (which you can drag), in elements that look like decorations but are interactive, in your device's hardware (tilt, shake, pinch-zoom), or in combinations of objects that seem unrelated. Brain Out also loves multi-step solutions where you do one thing to reveal the actual answer mechanism. Once you internalise that the game is teaching you to distrust your first instinct, the puzzles become far more manageable. And considerably more fun.
Levels 1–25 Walkthrough
The opening 25 levels introduce every trick the game uses. Resist skipping ahead with hints here, these levels train the mental models you need for everything that follows.
Level 1. Find the Biggest
Puzzle: "Find the biggest item among these." You see a watermelon, a cat, an elephant, and a chick.
Solution: Tap the watermelon. Despite the elephant obviously being the largest animal in real life, the on-screen watermelon is drawn larger than the elephant. Brain Out is comparing pixel size, not real-world size. This level teaches you to evaluate what's on screen, not what you know about the world.
Level 3. Count the Animals
Puzzle: "How many animals are hiding?"
Solution: Scroll or swipe the scene to reveal animals hidden at the edges of the screen. The visible count is always lower than the real answer. Count every animal you can find after fully exploring the scene, then enter that number.
Level 5. Put Everything in the Box
Puzzle: "Put everything into the box."
Solution: Drag the word "everything" from the question text directly into the box drawn on screen. The game means it literally, "everything" is the thing you need to put in. This is the first level that teaches you the question text is physically interactive.
Level 8. Find the Liar
Puzzle: Three figures each make a statement about who is lying.
Solution: Work through the logic, only one consistent answer exists where exactly one person lies. Tap the figure whose claim produces a contradiction when assumed true. This is one of Brain Out's rare pure-logic levels with no interaction trick.
Level 10. Wake Up the Baby
Puzzle: "Please wake up the sleeping baby."
Solution: Shake your phone physically. The screen simulates the motion, the baby stirs, and the level completes. No tapping required, this is a hardware interaction level that appears early to establish that your device itself is a puzzle element.
Level 12. Save the Duckling
Puzzle: A duckling is trapped with a wolf nearby.
Solution: Drag the wolf off the screen entirely, then tap the duckling. The wolf doesn't need to be defeated. It just needs to be gone. Removing a threat by moving it out of the game world is a recurring Brain Out mechanic.
Level 15. Find the Different One
Puzzle: A grid of near-identical emoji or shapes.
Solution: Look for a one-pixel or one-element difference rather than a color difference, Brain Out's "different" item is often distinguished by a subtle detail (missing eyelash, slightly different mouth angle, one extra dot). Pinch to zoom if the differences seem invisible.
Level 18. Tap in Order
Puzzle: "Tap the items in order from smallest to biggest."
Solution: Tap the items in ascending on-screen size order — not real-world size order. Once you tap an item, it disappears. If you get it wrong the order resets. Take a moment to rank everything visually before your first tap.
Level 20. Help the Chick Hatch
Puzzle: "Help the chick get out of the egg."
Solution: Place two fingers on the egg and spread them apart (pinch-zoom outward) to "crack" it open. This is not a tap or drag, it requires the spread gesture. The chick pops out and the level completes.
Level 23. Catch the Thief
Puzzle: A running thief and a police officer.
Solution: Tilt your device so the thief slides into the officer (or into a wall). Brain Out uses the device's accelerometer here. The thief's movement responds to the angle of your phone.
Level 25. Find the Cheapest Price
Puzzle: "Which item is the cheapest?" with several price tags.
Solution: Swipe the words "the cheapest" off the question text and place them on an item. You're literally labelling something as cheapest rather than identifying a pre-existing cheapest item. Alternatively, look for a price tag showing $0 hidden behind another element.
Levels 26–50 Walkthrough
The mid-early levels begin layering tricks on top of each other. Expect multi-step solutions and more aggressive use of the device hardware.
Level 28, Park the Car
Puzzle: A car needs to fit into a tight parking space.
Solution: Drag other parked cars out of the way first to widen the space, then drag your car in. You do not need to manoeuvre the car in. Just clear enough room and drag it directly.
Level 30, Find the Green Color
Puzzle: "Find the green color." Only blue and yellow objects are visible.
Solution: Drag the blue object onto the yellow object to mix them, creating green. The resulting color is what you select. This is a basic color-mixing puzzle that appears again in more complex forms later.
Level 33. Make a Snowman
Puzzle: Snow and materials are scattered around the scene.
Solution: Stack the snow balls by dragging the smaller one on top of the larger one, then add the accessories (hat, scarf, buttons) in order. The game checks for the correct vertical arrangement before accepting the solution.
Level 35, Feed the Baby
Puzzle: A baby is crying and food items are available.
Solution: Drag the correct food (not just any food) to the baby's mouth. Watch which item the baby reaches toward. That indicates what they want. Wrong items are rejected.
Level 38. Find the Hidden Star
Puzzle: "Find the star." No star is visible.
Solution: Shake your phone to dislodge hidden elements, or swipe rapidly across the sky area. A star is concealed behind clouds or at the very edge of the screen. After it appears, tap it to complete the level.
Level 40. Turn Off the Light
Puzzle: "Turn off the light." A bright lamp is on screen.
Solution: Drag the word "light" out of the question text and off the screen. The lamp remains, but "the light" has been removed from the question, which is what you were asked to turn off. This is one of Brain Out's most praised wordplay levels.
Level 43. Help the Frog Cross
Puzzle: A frog at one side of a river with logs.
Solution: Drag the logs to form a connected bridge, then tap the frog. The frog hops across automatically once a path exists. Logs must overlap slightly to be considered connected.
Level 45 — Make the Equation Correct
Puzzle: An obviously wrong math equation on screen.
Solution: Tilt your phone so the equals sign becomes a not-equals sign, or drag a digit to change the equation entirely. The solution is never just arithmetic. Look for a physical interaction that changes what the equation says.
Level 48, Put the Elephant in the Fridge
Puzzle: "How do you put an elephant in a fridge?" A large elephant and small fridge.
Solution: Pinch-zoom the elephant to shrink it, then drag it into the fridge. The classic lateral thinking answer, implemented as a direct touch gesture. Pinch inward on the elephant until it's small enough to drag through the fridge door.
Level 50. Help Tom Cross the River
Puzzle: Tom stands at a riverbank with a small stepping stone.
Solution: Pinch-zoom outward on the stepping stone to enlarge it into a full bridge, then tap Tom. He walks across automatically once the stone is large enough. This is the same pinch mechanic as Level 20 but applied to the environment rather than a character.
Levels 51–75 Walkthrough
The second quarter of Brain Out introduces combinations of earlier tricks and increases the time pressure on certain levels. Pay close attention to the exact wording of each question.
Level 52. Which Cup Has the Ball?
Puzzle: A classic shell game with three cups shuffled rapidly.
Solution: Track the ball carefully through the shuffle, then tap the correct cup. If you lose track, tap all three cups quickly before the game registers a failure. The detection window is slightly generous. Alternatively, look for a slight visual difference in the correct cup during animation.
Level 55, Find the Mistake
Puzzle: A grid of numbers or letters with an apparent mistake.
Solution: The mistake is usually in the question itself, not in the grid. Look for a repeated word in the puzzle text ("find the the mistake") or a misspelled word in the heading. Read everything on screen, not just the content grid.
Level 58, Help the Baby Sleep
Puzzle: A crying baby and several noise-making objects.
Solution: Drag all the noise-making objects (phone, alarm clock, TV) off screen to silence the room, then cover the light source (drag the sun away or turn off the lamp). Once the room is silent and dark, the baby falls asleep automatically.
Level 60. Spot the Differences
Puzzle: Two images side by side. "Find 3 differences."
Solution: The images are identical, there are no differences. The answer is to tap "0" or to tap the images the exact same number of times on each side. Brain Out uses this level to punish players who hunt for differences that don't exist rather than questioning the premise.
Level 63. Make a Fire
Puzzle: Wood, rocks, and other materials available.
Solution: Rub the two rocks together repeatedly by rapidly swiping one across the other. Sparks appear after several swipes, then ignite the wood. This is a friction-simulation level that requires speed rather than precision.
Level 65. Which Is the Tallest?
Puzzle: Several objects of varying heights drawn on screen.
Solution: Measure on-screen pixel height only. Do not apply real-world knowledge about what is taller. The answer is whichever object takes up the most vertical pixels in the scene as drawn.
Level 68, Rescue the Cat
Puzzle: A cat stuck in a tree, a dog below.
Solution: Drag the dog away first (it's scaring the cat), then shake your phone so the cat falls safely. Catch it by holding your finger under the falling cat icon. A two-step solution requiring both environmental cleanup and hardware interaction.
Level 70. What Is 1+1?
Puzzle: "What is 1+1?" with a number pad.
Solution: Type "2" — this is one of Brain Out's rare honest math questions with no trick. The level is designed to make players overthink it after the preceding sequence of deceptive levels. Sometimes the answer really is just the answer.
Level 73. Help Him Score
Puzzle: A football (soccer) player, a goalkeeper, and a ball.
Solution: Drag the goalkeeper out of the goal, then flick the ball into the net. You do not need to aim around the goalkeeper, you remove the obstacle first. A straightforward application of the "move the obstacle" pattern.
Level 75. Find All the Cats
Puzzle: "How many cats are there?" with a cluttered scene.
Solution: Move every object in the scene. Cats are hidden behind furniture, under rugs, and behind the edges of the screen. There are always more cats than the visible count. Tap objects to move them and reveal hidden cats before entering your total.
Levels 76–100 Walkthrough
The final quarter of the main chapter raises the complexity significantly. Multi-step solutions, timed interactions, and fourth-wall breaks become common.
Level 78. What Time Is It?
Puzzle: A clock on screen with hands pointing to a time.
Solution: Enter the time shown on your actual device's real-world clock, not the time shown by the in-game clock. Brain Out checks your phone's system time. This is one of the clearest fourth-wall breaks in the game.
Level 80, Catch the Falling Objects
Puzzle: Objects fall from the top of the screen.
Solution: Tilt your device left and right to move the catching basket. This is a pure accelerometer level. No tapping involved. Keep the device at a slight angle rather than flat to get the most responsive basket movement.
Level 83, Make the Biggest Number
Puzzle: Several digit tiles available; arrange them to make the biggest number.
Solution: Drag all digits together without gaps. "9871" beats "9 + 8 + 7 + 1". Then look for whether a decimal point is available: dragging the point between digits can create a number format the game doesn't expect. If a number pad is present, type the highest possible arrangement of the given digits.
Level 85, Wake Up the Man
Puzzle: A man is sleeping in a chair. Nothing visible wakes him.
Solution: Shake your phone vigorously. The physical vibration plus the on-screen shake animation startles the character awake. A repeat of the Level 10 mechanic with a slightly longer shake required.
Level 88. Find the Exit
Puzzle: A maze with no visible exit.
Solution: The exit is hidden at the edge of the visible play area. Drag the entire maze image to reveal a door that was cut off by the screen boundary. Alternatively, the word "exit" in the question text can be dragged onto the maze wall to create a door.
Level 90. Find Something You Can Eat
Puzzle: A scene with random objects, some food-adjacent, some clearly not.
Solution: Look past the obvious food items (which are often inedible as drawn, a giant cake made of stone texture, a fish with a danger symbol). The actually edible item is usually something small and easily overlooked: a real apple in the corner, or a grain of rice hidden in the background.
Level 93. Who Is the Tallest?
Puzzle: Three characters of different drawn heights.
Solution: Drag the shortest character's hat onto the tallest one — the hat adds measurable height. Then tap the newly tallest character. Alternatively, stand the shortest character on a box that can be dragged from the background. Look for any height-modifying object in the scene.
Level 95. Make a Rainbow
Puzzle: A grey sky after rain with color elements available.
Solution: Drag the sun to the top of the scene (if not already there), then drag the rain cloud to overlap with the sun's light path. The rainbow appears automatically when sun and rain are correctly positioned. Order matters: sun first, cloud second.
Level 98, Help the Farmer
Puzzle: A farmer needs to get crops and animals across a river but can only take one item at a time (classic river-crossing puzzle).
Solution: The correct order is: take the sheep first, return empty, take the wolf, bring the sheep back, take the cabbage, return empty, take the sheep. This is the standard solution to the farmer's dilemma. Brain Out implements it as a multi-tap sequence on a ferry icon.
Level 100. Celebrate!
Puzzle: "Congratulations on reaching level 100!"
Solution: Shake your phone to trigger the celebration animation. Confetti falls, the level completes, and the game acknowledges the milestone. This level has no fail state. It's pure celebration with a hardware interaction wrapper.
Beyond Level 100
Brain Out continues well past level 100, with Focus Apps updating the game regularly to add new chapters. As of early 2026 the base game exceeds 220 levels, with seasonal DLC chapters released around holidays (Halloween, Christmas, Lunar New Year) adding 20–30 levels each.
Levels 101–150 introduce what players call "meta puzzles", levels that require you to interact with the game's own UI (the hint counter, the pause button, the progress bar) as part of the solution. Levels 151–200 increase physical device interaction significantly: expect gyroscope-dependent solutions, levels that check your battery percentage, and puzzles that require you to cover the front camera. The final unlockable chapters feature cooperative elements where the game references a previous level's solution as input for a new one.
The core skills from the first 100 levels carry through. Drag the question text, use pinch gestures, think about what "turn off" or "find" literally means. The difficulty comes from the game hiding which mechanic applies, not from introducing genuinely new ones.
Brain Out vs Brain Test
Both games occupy the same genre niche, and players frequently confuse or compare them. Here's how they actually differ:
| Feature | Brain Out | Brain Test |
|---|---|---|
| Developer | Focus Apps | Unico Studio |
| Base level count | 220+ (2026) | 350+ |
| Art style | Colorful cartoons, cuter | Simple sketchy, minimalist |
| Primary trick type | Drag question text, pinch objects | Drag environment, physics |
| Device hardware use | Heavy (tilt, shake, camera) | Moderate (tilt, shake) |
| Hint system | Stars earned in-game | Stars earned in-game |
| Difficulty curve | Steeper early, plateaus mid-game | Gradual, consistent ramp |
| Best for | Players who love wordplay tricks | Players who love physics puzzles |
If you enjoy Brain Out, Brain Test is the natural next game, the mechanics overlap heavily but the puzzle philosophy differs enough to stay fresh. Brain Test 2 adds a narrative layer if you want something with a story thread connecting puzzles.
General Tips for Every Brain Out Level
- Read the question text word by word, not as a whole sentence. Brain Out's trick is usually hidden in the exact wording. "Put the big one into the small one" means you need to resize one of them first. Not find a physically possible configuration.
- Try dragging the question text before anything else. A significant number of Brain Out levels are solved by picking up a word from the question and placing it somewhere on screen. If you've spent 30 seconds and nothing works, try this first.
- Pinch every interactive object once. Brain Out uses pinch-to-shrink and pinch-to-expand as core mechanics throughout the game. When an object seems too big or too small for an obvious interaction, pinching it is almost always the next step.
- Don't ignore the background. Decorative trees, clouds, furniture, and floor patterns are frequently interactive in Brain Out. If foreground tapping fails, sweep your finger across background elements systematically.
- Use hints strategically, not as a first resort. The in-game hint is a directional nudge rather than a full solution reveal. Using it when genuinely stuck (not just impatient) preserves the satisfaction of the aha moment while still moving you forward.
- When all else fails, shake and tilt. If you've tried every visible interaction and nothing works, shake your phone hard and then tilt it in multiple directions. Brain Out uses accelerometer input more than almost any other game in the genre, and it's easy to forget hardware is an option after several non-hardware levels in a row.
Frequently Asked Questions
How many levels does Brain Out have in 2026?
The base game has over 220 levels as of early 2026, with seasonal DLC chapters adding more content. Focus Apps updates Brain Out several times per year, so the level count increases with each major version. Check the App Store or Google Play listing for the current level count in your region.
Do Brain Out answers change between app versions?
Occasionally yes. Focus Apps has revised certain level solutions when player data showed near-zero completion rates, or when a solution relied on a device feature that caused crashes on specific hardware. If a walkthrough solution isn't working, check the version number, solutions from before 2024 may be outdated for a handful of levels.
Can I play Brain Out on PC or emulator?
Yes, but expect roughly 15–20 levels to be unsolvable or broken on emulators. Any level that uses shake, tilt, or the device camera will either not function or behave erratically without physical hardware. For a complete playthrough, a real iOS or Android device is necessary.
Is Brain Out the same as Brain Out 2?
No. Brain Out 2 is a separate game by the same developer with a refreshed level design philosophy and new characters. The original Brain Out is still updated and expanded. If you're looking for a sequel experience, Brain Out 2 is worth trying once you've finished the original's base levels, as the two games share mechanics but have entirely different puzzle libraries.
Why won't my answer work even though the walkthrough says it's correct?
Three common causes: the gesture isn't being read correctly (try slower or faster), the version has changed the level, or you're applying the mechanic to the wrong element. For gesture-based levels like pinch-to-resize, speed and starting position matter. Start with your fingers close together and expand outward from the center of the object. If you're certain the solution is right, force-close the app and retry; occasionally Brain Out registers a correct action too early or too late.
